Jim Henson’s Labyrinth: The Board Game – Goblins!

When you open the box of this expansion you will find five beautifully sculpted miniatures and 5 cards that can be added into the deck to change the Labyrinth game. From here on in you will have two choices, either you can forge on as before using the new models to replace the standees that come with the Labyrinth game, making your Labyrinth experience more immersive but not changing any rules. Your second option is to replace some cards of the Labyrinth deck with Goblin cards giving you a chance to encounter the mischievous blighters throughout the game. A goblin on the game board cannot be travelled past unless they are defeated adding a new set of choices whenever you decide which way to go, don’t let yourself be hemmed in!

EXIT: The Game “Escape Rooms” – Back in stock!

Note that only two of the three initial Exit products are back in stock at this time. In Exit: The Game, players must use their team spirit, creativity, and powers of deduction to crack codes, solve puzzles, collect objects, and earn their freedom bit by bit.

The Abandoned Cabin
Everyone meant to use the cabin only as a shelter for the night, but come the morning the door has been secured by a combination lock, with no one knowing the combination of numbers that will let them leave. The windows are barred as well. An enigmatic spinning code dial and a mysterious book is all that you have to go on. Can you escape from this abandoned cottage?

The Secret Lab
As the subjects of a medical study, the players have checked into a lab, but while they’re on time at the site, no one else seems to be there — then they realize that something seems wrong here. Steam has started emerging from one of the test tubes, and they’ve all gotten dizzy to the point of passing out. When they awaken, they discover that the door is locked and no other way out seems possible. Only a notebook and an enigmatic spinning code dial seem to offer any clues for how to escape the lab…

Dungeons & Dragons Spellbook Cards – Back in stock!

D&D Spellbook Cards: Arcane sampleThese decks of spell and ability cards are invaluable resources for any Dungeons & Dragons player. Consult these decks when selecting new spells to learn, spells to prepare, and abilities for your character. Each deck is made from thick, laminated card, so they will stand the test of time and are safe to use with dry-erase markers.

Spell and ability names and important info are easy to find for quick reference. Descriptive/mechanical text is written in full wherever possible. When it isn’t, a rule book and page reference is given. Scaling spells have additional sections with details on how they improve. Card backs prominently display spell levels for easy sorting.

This is a new printing of the revised Dungeons & Dragons Spellbook Cards, that have been consolidated and repackaged from the very first edition. They in no way invalidate older printings of these cards, but they offer the same content in consistent packaging and more efficient purchases. Available are:

  • Arcane
    This deck contains 253 cards: the 231 from the original D&D Spellbook Cards: Arcane and the 22 from D&D Spellbook Cards: Arcane Archetypes.
  • Cleric
    This deck contains 149 cards: the 106 from the original D&D Spellbook Cards: Cleric and the 43 from D&D Spellbook Cards: Cleric Domains.
  • Druid
    This deck contains 131 cards: the 110 from the original D&D Spellbook Cards: Druid and the 21 from D&D Spellbook Cards: Druid Circles.
  • Bard
    This deck contains 128 cards: the 120 from the original D&D Spellbook Cards: Bard and 8 from D&D Spellbook Cards: Martial Powers & Races.
  • Paladin
    This deck contains 69 cards: the 45 from the original D&D Spellbook Cards: Paladin and the 24 from D&D Spellbook Cards: Paladin Oaths.
  • Ranger
    This deck contains 46 cards. This deck hasn’t changed from the original, but its packaging has been updated to fit with the new style.
  • Martial Powers & Races
    This deck contains 61 cards, including spell-like racial abilities (including races from Volo’s Guide to Monsters), spell-like Barbarian abilities, Fighter maneuvers, and spell-like Monk abilities.
  • Elemental
    This deck contains 45 cards. This deck hasn’t changed from the original, but its packaging has been updated to fit with the new style.

Ladies of Troyes – Back in stock!

In this expansion for Troyes, the women make an appearance in the form of three new Character cards that you can include in your games. A new action allows players to move their guard along the ramparts in order to access one of 16 new activities outside the city. Each player is represented by a new purple die (representing the head of the family), which cannot be bought by other players. The head of the family can carry out civil, military, or religious actions — your choice! The Ladies of Troyes also includes 27 new Activity cards and six Event cards to add still more variety to the game!

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