The Middleton flooding created some logistical issues for both our primary supplier and local shippers, and we’re happy to say that the new releases that should have arrived last week are finally in the building! Thanks for your patience, everyone. Now, on to the goodies…!

Terraforming Mars: Prelude

As the mega corporations are getting ready to start the terraforming process, you now have the chance to make those early choices that will come to define your corporation and set the course for the future history of Mars – this is the prelude to your greatest endeavors!

In Terraforming Mars: Prelude, you get to choose from Prelude cards that jumpstart the terraforming process, or boost your corporation engine. There are also 5 new corporations, and 7 project cards that thematically fit the early stages of terraforming.

Prelude is an expansion to Terraforming Mars, and can be combined with any other Terraforming Mars expansion or variant.

Werewords Deluxe Edition

In Werewords Deluxe Edition, players guess a word by asking “yes” or “no” questions. Figure out the magic word before time is up, and you win! However, one of the players is secretly a werewolf who is not only working against you, but also knows the magic word. If you don’t guess the word in time, you can still win by identifying the werewolf! To help you out, one player is the Seer, who knows the word, but has to be careful while helping you. If you guess the word, the werewolf can pull out a win by identifying the Seer!

A free iOS/Android app provides thousands of words in hundreds of categories at various difficulty levels, so everyone can play. Werewords Deluxe Edition contains several new special roles in addition to the Mayor, Seer, Werewolves, and Villagers, and a brand new Speedwords mode, new artwork, and can play as few as two players and up to twenty players.

Don’t Mess with Cthulhu Deluxe

Don’t Mess with Cthulhu is a social deduction game with secret identities. Players are either Investigators trying to keep Cthulhu from waking and controlling the world, or Cultists that want to bring the world to a disturbing end. The game takes place over four rounds. The Investigators must uncover all the Elder Signs to win; the Cultists win when Cthulhu is revealed or if the game ends before all the Elder Signs are discovered.

Before each round players receive a number of Investigation cards, which they look at but then shuffle and put in front of themselves so they know what cards they have, but they don’t know which card is which. Each round has a number of actions equal to the number of players in the game. Players take actions to reveal Investigation cards, and gather all unrevealed cards are shuffled an redistributed evenly among the players.

Reveal Cthulhu, and the Cultists win instantly. Reveal all the Elder Signs, and the Investigators win. If you want to play multiple rounds (it’s highly recommended), the losers in each game get Insanity tokens. Get three tokens, and the night is over with the winner(s) being those most sane.

Don’t Mess with Cthulhu Deluxe is a new edition of this game with the Necronomicon and Objects of Power expansions that allows for play with 4-8 players.

Doppelgänger

Doppelgänger is a hidden role game designed by Steve Avery and Robert Burke. Each player takes the role of an intrepid adventurer who will help the group overcome great perils. However, some among them are conniving doppelgängers who work against the party to bring their downfall.

Each turn the players confront a challenge that requires teamwork. The party leader selects which adventurers will help him win the encounter. Everyone selected contributes a card to the pool, and others are added from the draw pile. The party leader then distributes one item to each party member to help them in their quest. Success brings rewards and moves the party closer to uncovering the hidden truth. Failure brings pain and moves the doppelgängers one step closer to victory.

Doppelgänger feels like a fast, co-operative dungeon delve, but with the added tension of significant distrust.

Warhammer 40,000: The Space Wolves arrive!

Tooth and Claw
Tooth and Claw is a great-value boxed set containing 2 armies split across the forces of the Space Wolves – a fiercely independent Space Marine Chapter who have existed for ten millennia – and the Genestealer Cults – a sinister organisation of hybrids whose swollen ranks will surely conquer. You can use these miniatures to act out the scenarios described in the Tooth and Claw book – 4 connected missions that recreate the violence on Vigilus – and use them to expand your games of Warhammer 40,000. Included in the box:

Codex: Space Wolves
A 144-page hardback featuring the story of the Space Wolves, their especially harsh death world home of Fenris, the Rites of Initiation and background on the 13 Great Companies along with showcases of beautifully painted miniatures, painting advice and all the rules for this army.

Datacards: Space Wolves
– 27 Stratagems available to any Battle-forged Space Wolves army as found in Codex: Space Wolves, along with 3 Stratagems – Command Re-roll, Counter-Offensive and Insane Bravery – from the Warhammer 40,000 rules, available to any army;
– 7 Psychic Powers; 6 from the Tempestus Discipline, along with Smite;
– 36 Tactical Objectives, including the 6 specific Tactical Objectives from Codex: Space Wolves.

Space Wolves Dice (not pictured)
This is a set of 20 6-sided 16mm dice coloured grey to represent the Space Wolves. Designed with square edges, with the pips perfectly flush with the surfaces, each features a skull in place of the 1 and a the icon of Ragnar Blackmane’s Great Company in the place of the 6. Appropriately, the actual pips themselves are in the shape of claw marks…

Space Wolves Primaris Upgrades
This pack of plastic components can be used to upgrade a variety of Primaris Space Marines with iconography and details specific to the Space Wolves Chapter.

Pantone: The Game

In Pantone: The Game, the player who is currently the artist chooses a character card, then designs a representation of that character using only color swatch cards. The other players subsequently take turns trying to guess who it is. If no one can guess the character during a round, a hint is given at the start of the next round, with each hint reducing the number of points awarded to both the artist and the player who correctly identifies the character. Whoever has the most points after each player acts as the artist three times wins.

Brass: Lancashire

Brass: Lancashire — first published as Brass — is an economic strategy game that tells the story of competing cotton entrepreneurs in Lancashire during the industrial revolution. You must develop, build, and establish your industries and network so that you can capitalize demand for iron, coal and cotton. The game is played over two halves: the canal phase and the rail phase. To win the game, score the most victory points (VPs), which are counted at the end of each half. VPs are gained from your canals, rails, and established (flipped) industry tiles

Brass: Lancashire, the 2018 edition from Roxley Games, reboots the original Warfrog Games edition of Brass with new artwork and components, as well as a few rules changes:

  • The virtual link rules between Birkenhead have been made optional.
  • The three-player experience has been brought closer to the ideal experience of four players by shortening each half of the game by one round and tuning the deck and distant market tiles slightly to ensure a consistent experience.
  • Two-player rules have been created and are playable without the need for an alternate board.
  • The level 1 cotton mill is now worth 5 VP to make it slightly less terrible.

Startups

There are six companies that will change the world as we know it! You can be part of their success and be a investor. Try to become rich by making the right decisions!

Only the one biggest investor can get money out of each company. You must try to read the next steps of your rivals and use your capital and your three hidden cards to win against them and become the biggest shareholder!

You have to be lucky in this game but you must also think about your moves and analyze your rivals! You can play this card game with only a few players but also with many!